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Unity Engine


The camera view

Resources about the view frustum, and techniques for changing or moving the camera view.
Read time 1 minuteLast updated 10 days ago

Resources about the view frustum, and techniques for changing or moving the camera view.

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Description

Introduction to the camera viewLearn about the shape of the region the camera views, including the view frustum and clipping planes.
Make the camera perspective obliqueSet the view frustum so that one side extends at a shallower angle, for example to increase the feeling of speed.
Calculate the size of the frustum at a distanceGet the size and shape of the frustum rectangle at a distance from the camera.
CameraRaysResources about calculating and using lines that point from the camera to positions in world space.

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