CanStopManipulation(IPointerEvent)
Checks whether the PointerEvent is related to this Manipulator.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
protected bool CanStopManipulation(IPointerEvent e)
Parameters
PointerEvent to validate.
Returns
Type | Description |
|---|---|
| bool | True if PointerEvent uses the current activator button. False otherwise. |