pointerId
Identifies the pointer that sends the event.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public int pointerId { get; }
Remarks
If the mouse sends the event, this property is set to 0. If a touchscreen device sends the event, this property is set to the finger ID, which ranges from 1 to the number of touches the device supports.