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Unity Engine


ScreenSpaceOverlay

Renders the panel as a 2D overlay on top of the screen, independent of any camera or world geometry.
Read time 1 minuteLast updated 13 days ago

Definition

ScreenSpaceOverlay = 0

Remarks

The panel is drawn last in the rendering order and always appears on top of the scene. This mode is suitable for HUDs and other UI that should always be visible to the player.