TrickleDown
Use this enum to specify during which propagation phase the event handler is executed.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public enum TrickleDown
Remarks
Additional Resources: PropagationPhase, CallbackEventHandler.RegisterCallback
Fields
Value | Description |
|---|---|
| NoTrickleDown | Execute the event handler during the BubbleUp propagation phase if the event bubbles and the element is a parent of the event's target, or if the callback is registered directly on the event's target. |
| TrickleDown | Execute the event handler during the TrickleDown propagation phase if the event tricklesDown and the element is a parent of the event's target, or if the callback is registered directly on the event's target. |