TextureOptions
Flags describing how a texture must be used in the context of a draw command.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
[Flags]public enum TextureOptions
Remarks
Additional Resources: MeshGenerationContext.DrawMesh, MeshGenerationNode.DrawMesh
Fields
Value | Description |
|---|---|
| None | The texture has no special properties. |
| PremultipliedAlpha | The texture content is alpha-premultiplied. |
| SkipDynamicAtlas | The texture must not be included in the dynamic atlas. |