Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


TextureOptions

Flags describing how a texture must be used in the context of a draw command.
Read time 1 minuteLast updated 6 days ago

Definition

[Flags]public enum TextureOptions

Remarks

Fields

Value

Description

NoneThe texture has no special properties.
PremultipliedAlphaThe texture content is alpha-premultiplied.
SkipDynamicAtlasThe texture must not be included in the dynamic atlas.