processWorldSpaceInput
This option is enabled by default, allowing panels that use the World Space rendering mode to receive events. When disabled, only Screen Space Overlay panels receive events.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public bool processWorldSpaceInput { get; set; }
Remarks
World Space events require at least one Event Camera to transform screen positions into world-space rays.