Fill
Fills the currently defined path.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
Fill(FillRule)
Fills the currently defined path.
public void Fill(FillRule fillRule = FillRule.NonZero)
Parameters
The fill rule (non-zero or odd-even) to use. Default is non-zero.
Fill(FillRule, int)
Fills the currently defined path and tags every resulting DrawData with the given user identifier, surfaced on in mesh modifiers.
DrawData.userDatapublic void Fill(FillRule fillRule, int userData)