IsMouseCaptured()
Checks if there is a handler capturing the mouse.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static bool IsMouseCaptured()
Returns
Type | Description |
|---|---|
| bool | True if a handler is capturing the mouse, false otherwise. |