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Unity Engine


UnregisterValueChangedCallback<T>(INotifyValueChanged<T>, EventCallback<ChangeEvent<T>>)

Unregisters this callback from receiving ChangeEvent<T> when the value is changed.
Read time 1 minuteLast updated 10 days ago

Definition

public static bool UnregisterValueChangedCallback<T>(this INotifyValueChanged<T> control, EventCallback<ChangeEvent<T>> callback)

Parameters

Returns

Type

Description

bool