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Unity Engine


Unity Engine


GetPooled(Event)

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use Dispose() to release them.
Read time 1 minuteLast updated a month ago

Definition

public static IMGUIEvent GetPooled(Event systemEvent)

Parameters

systemEvent

The IMGUI event used to initialize the event.

Returns

Type

Description

IMGUIEventAn initialized event.