GetPooled
Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use Dispose() to release them.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
GetPooled(Event)
Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use to release them.
Dispose()public static T GetPooled(Event systemEvent)
Parameters
An IMGUI command event.
Returns
Type | Description |
|---|---|
| T | An initialized event. |
GetPooled(string)
Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use to release them.
Dispose()public static T GetPooled(string commandName)
Parameters
The command name.
Returns
Type | Description |
|---|---|
| T | An initialized event. |