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Unity Engine


onAdd

This callback allows the user to implement their own code to be executed when the Add Button is clicked.
Read time 1 minuteLast updated 12 days ago

Definition

public Action<BaseListView> onAdd { get; set; }

Remarks

This callback will only be called if _showAddRemoveFooter is set to
true
. Setting this callback to anything other than
null
will override the basic add behavior. This callback will be overriden if the _overridingAddButtonBehavior callback is set.