NoScaleOffset
Do not show UV scale/offset fields next to Textures in the default Material Inspector.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
NoScaleOffset = 4
Remarks
This flag is only relevant to Texture shader properties, and only hides the UI for UV scale/offset fields. Unity still serializes the underlying "YourTexturePropertyName_ST" vector property in the Material Assets.
This flag corresponds to the "[NoScaleOffset]" attribute.