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Unity Engine


EnableLODCulling

Causes RayTracingAccelerationStructure.CullInstances to perform LOD culling.
Read time 1 minuteLast updated 6 days ago

Definition

EnableLODCulling = 4

Remarks

The parameters used for LOD culling are specified in RayTracingInstanceCullingConfig.lodParameters.
LOD cross fading is not not supported currently.
Additional Resources: LODGroup.