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Unity Engine

Unity Engine

VertexLMRGBM

Legacy vertex-lit shader pass, with desktop (RGBM) lightmaps.
Read time 1 minuteLast updated a month ago

Definition

Warning
Deprecated. VertexLMRGBM PassType is obsolete. Please use VertexLM PassType together with DecodeLightmap shader function.
VertexLMRGBM = 3