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Unity Engine


SetShadingRateCombiner(ShadingRateCombinerStage, ShadingRateCombiner)

Sets the shading rate combiner for a specific stage.
Read time 1 minuteLast updated 5 days ago

Definition

public void SetShadingRateCombiner(ShadingRateCombinerStage stage, ShadingRateCombiner combiner)

Parameters

Stage at which the shading rate combiner will be set.

Shading rate combiner to set.

Remarks

In a draw call, the final shading rate is influenced by three key components: the base shading rate, shading rate combiners, and the shading rate image. The base shading rate serves as the default when no other specifications are provided. The shading rate combiners dictate the manner in which the base shading rate interacts with the shading rate image. If not explicitly specified, the default [ ShadingRateCombiner.Keep, ShadingRateCombiner.Keep ] is employed. It's essential to note that Unity currently does not offer complete support for variable rate shading, and the associated method is reserved for future use.