Documentation

Unity Engine

Unity Engine

IncrementUpdateCount(RenderTargetIdentifier)

Increments the updateCount property of a Texture.
Read time 1 minuteLast updated 2 months ago

Definition

public void IncrementUpdateCount(RenderTargetIdentifier dest)

Parameters

Increments the updateCount for this Texture.

Remarks

This is useful if the execution of a command buffer mutates a Texture because you can rely on the Texture's updateCount to detect any changes.