aspectRatio
The aspect ratio of the projection.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public float aspectRatio { get; set; }
Remarks
This is projection width divided by height. An aspect ratio of 1.0 makes the projection square; a ratio of 2.0 makes it twice as wide than high. Additional Resources: projector component.
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { // Get the projector Projector proj = GetComponent<Projector>(); // Use it proj.aspectRatio = 2.0f; }}