IsValid()
Returns true if the PlayableGraph has been properly constructed using CreateGraph and is not deleted.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
public bool IsValid()
Returns
Type | Description |
|---|---|
| bool | A boolean indicating if the graph is invalid or not. |