Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Evaluate

Evaluates all the PlayableOutput s in the graph, and updates all the connected Playable s in the graph.
Read time 1 minuteLast updated 6 days ago

Definition

Evaluate()

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate()

Evaluate(float)

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate(float deltaTime)

Parameters

deltaTime

The time in seconds by which to advance each Playable in the graph.