Evaluate
Evaluates all the PlayableOutput s in the graph, and updates all the connected Playable s in the graph.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
Evaluate()
Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate()
Evaluate(float)
Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate(float deltaTime)