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Unity Engine


oneWay

Whether to use one-way collision behaviour or not.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Warning
Removed. PlatformEffector2D.oneWay has been obsolete. Use PlatformEffector2D.useOneWay instead
public bool oneWay { get; set; }

Remarks

Various behaviour associated with 2D platforms are provided by this effector such as allowing colliders to pass-through the effector colliders in one-direction (one-way) as well as controller whether friction or bounce should be applied.