lightmapper
Determines which backend to use for baking lightmaps in the Baked Global Illumination system. (Editor only).
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public LightingSettings.Lightmapper lightmapper { get; set; }
Remarks
The default value is .
Progressive GPUWhen Unity serializes this object as a Lighting Settings Asset, this property corresponds to the Lightmapper property in the Lighting Settings Asset Inspector.
LightingSettingsAdditional Resources: Lighting Settings Asset, LightingSettings.Lightmapper.