ProcessorInstance.Message
A by-reference wrapper around something sent from ControlContext.SendMessage.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public ref struct ProcessorInstance.Message
Remarks
Since this has no defined type, you will need to test with ProcessorInstance.Message.Is to discern between different message types being delivered to you.
Methods
Method | Description |
|---|---|
| Get | Return a reference to the inner piece of data. You can modify this and the effects will be visible to the original message sender. |
| Is | Test whether this ProcessorInstance.Message is of |