RealtimeContext
A temporary context tied to a particular mix cycle, and generally passed along when processing ProcessorInstance s.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public struct RealtimeContext
Remarks
This also gives access to communicating data together with a ProcessorInstance.Pipe.
Additional Resources: ControlContext.Manual.BeginMix
Properties
Property | Description |
|---|---|
| dspTime | The DSP time at which the mix cycle began. |
| isCreated | True if this context was ever created. |
Methods
Method | Description |
|---|---|
| Process | Manually process this particular GeneratorInstance. |