targetPosition
Returns the position of the target specified by Animator.SetTarget.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public Vector3 targetPosition { get; }
Remarks
The position is only valid when a frame is being evaluated after the Animator.SetTarget call. Animator.applyRootMotion must be enabled for targetPosition to be calculated.