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Unity Engine


GeneratePerTriangleUV

Will generate per-triangle uv (3 UVs for each triangle) with default settings.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

GeneratePerTriangleUV(Mesh)

Will generate per-triangle uv (3 UVs for each triangle) with default settings.
public static Vector2[] GeneratePerTriangleUV(Mesh src)

Parameters

src

The source mesh to generate UVs for.

Returns

Type

Description

Vector2[]The list of UVs generated.

Remarks

You'll need to merge them yourself.

GeneratePerTriangleUV(Mesh, UnwrapParam)

Will generate per-triangle uv (3 UVs for each triangle) with provided settings.
public static Vector2[] GeneratePerTriangleUV(Mesh src, UnwrapParam settings)

Parameters

src

The source mesh to generate UVs for.

settings

Allows you to specify custom parameters to control the unwrapping.

Returns

Type

Description

Vector2[]The list of UVs generated.

Remarks

You'll need to merge them yourself.