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Unity Engine


ApplyCustomUI(ITerrainLayerCustomUI, Terrain)

Applies the custom UI for the Terrain Layer object.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public void ApplyCustomUI(ITerrainLayerCustomUI customUI, Terrain terrain)

Parameters

The custom UI object.

terrain

The Terrain object.

Remarks

The custom UI object is usually the same ShaderGUI object implemented for the Terrain shader. This is because only the Terrain shader defines how to interpret data in a TerrainLayer object. To retrieve the custom UI object, cast the ShaderGUI object to the ITerrainLayerCustomUI interface.