receiveShadowsByDefault
Gets and sets a boolean to enable whether the SpeedTree asset receives shadows from other objects in your scene.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public bool receiveShadowsByDefault { get; set; }
Remarks
To change this setting for a specific LOD, see SpeedTreeImporter.receiveShadows and SpeedTreeImporter.enableSettingOverride.