anythingCompiling
When true, the Editor is compiling some Shaders asynchronously at the point of query.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool anythingCompiling { get; }
Remarks
You can use this property to detect if the Editor is compiling Shaders asynchronously. This enables you to refresh custom tools and Views after compilation has finished.