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Unity Engine

Unity Engine

ManagedReference

Represents a property that references an object that does not derive from Object.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
ManagedReference = 24

Remarks

This type is for fields that have the SerializeReference attribute, otherwise the object is stored inline (SerializedPropertyType.Generic).