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Unity Engine

Unity Engine

WebGLCompressionFormat

An enum containing different compression types.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public enum WebGLCompressionFormat

Remarks

This enum is used within the WebGL platform to define what type of compression will be used for resources.

Fields

Value

Description

BrotliWebGL resources are stored using Brotli compression.
DisabledWebGL resources are uncompressed.
GzipWebGL resources are stored using Gzip compression.