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Unity Engine


ExposedReference

Provides a reference to another Object in the Scene.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
ExposedReference = 18

Remarks

This is done via an ExposedReference<T> type and resolves to a reference to an Object that exists in the context of the SerializedObject containing the SerializedProperty. Additional Resources: SerializedProperty, SerializedProperty.exposedReferenceValue.