ExposedReference
Provides a reference to another Object in the Scene.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
ExposedReference = 18
Remarks
This is done via an ExposedReference<T> type and resolves to a reference to an Object that exists in the context of the SerializedObject containing the SerializedProperty. Additional Resources: SerializedProperty, SerializedProperty.exposedReferenceValue.