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Unity Engine


GetArrayElementAtIndex(int)

Returns the element at the specified index in the array.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public SerializedProperty GetArrayElementAtIndex(int index)

Parameters

index

Returns

Type

Description

SerializedProperty

Remarks

Examples

using UnityEditor;using UnityEngine;public class ArrayExample : ScriptableObject{ public int[] m_data; [MenuItem("Example/SerializedProperty GetArrayElementAtIndex Example")] static void Example() { ArrayExample obj = ScriptableObject.CreateInstance<ArrayExample>(); obj.m_data = new int[] { 3, 2, 1 }; SerializedObject serializedObject = new SerializedObject(obj); SerializedProperty property = serializedObject.FindProperty("m_data"); for (int i = 0; i < property.arraySize; i++) { SerializedProperty element = property.GetArrayElementAtIndex(i); //Will print //m_data.Array.data[0] : 3 //m_data.Array.data[1] : 2 //m_data.Array.data[2] : 1 Debug.Log(element.propertyPath + " : " + element.intValue); } }}