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Unity Engine


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Unity Engine


objects

The actual unfiltered selection from the Scene.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static Object[] objects { get; set; }

Remarks

All objects will be returned, including assets in projects. You can also assign objects to the selection.
Additional Resources: Selection.instanceIDs.
SelectAllOfTag (objects)
Scriptable Wizard that lets you select GameObjects by their tag.

Examples

using UnityEngine;using UnityEditor;class SelectAllOfTag : ScriptableWizard{ public string tagName = "ExampleTag"; [MenuItem("Example/Select All of Tag...")] static void SelectAllOfTagWizard() { ScriptableWizard.DisplayWizard( "Select All of Tag...", typeof(SelectAllOfTag), "Make Selection"); } void OnWizardCreate() { GameObject[] gos = GameObject.FindGameObjectsWithTag(tagName); Selection.objects = gos; }}