objects
The actual unfiltered selection from the Scene.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static Object[] objects { get; set; }
Remarks
All objects will be returned, including assets in projects. You can also assign objects to the selection.
Additional Resources: Selection.instanceIDs.

Scriptable Wizard that lets you select GameObjects by their tag.
Examples
using UnityEngine;using UnityEditor;class SelectAllOfTag : ScriptableWizard{ public string tagName = "ExampleTag"; [MenuItem("Example/Select All of Tag...")] static void SelectAllOfTagWizard() { ScriptableWizard.DisplayWizard( "Select All of Tag...", typeof(SelectAllOfTag), "Make Selection"); } void OnWizardCreate() { GameObject[] gos = GameObject.FindGameObjectsWithTag(tagName); Selection.objects = gos; }}