antiAliasingSamples
The kernel width the lightmapper uses when sampling a lightmap texel.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public int antiAliasingSamples { get; set; }
Remarks
The kernel width the lightmapper uses when sampling a lightmap texel. This is the square root of LightmapParameters.AntiAliasingSamples.
Additional Resources: LightmapParameters.AntiAliasingSamples.