AreStaticEditorFlagsSet(GameObject, StaticEditorFlags)
Returns true if the passed in StaticEditorFlags are set on the GameObject specified.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool AreStaticEditorFlagsSet(GameObject go, StaticEditorFlags flags)
Parameters
Returns
Type | Description |
|---|---|
| bool | Whether the GameObject's static flags match the flags specified. |