mouseOverWindow
The EditorWindow currently under the mouse cursor. (Read Only)
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static EditorWindow mouseOverWindow { get; }
Remarks
mouseOverWindow can be null if there is no window under the cursor.
Additional Resources: EditorWindow.focusedWindow.

Move the mouse over other Unity windows to automatically focus them.
Examples
// The window appears in front of the Editor.// The window shows the type of a Unity object the cursor is over.using UnityEngine;using UnityEditor;using UnityEngine.UIElements;public class MouseOverWindowExample : EditorWindow{ [MenuItem("Examples/Mouse Over Example")] static void Init() { GetWindow<MouseOverWindowExample>("mouseOver"); } Label m_Label; void CreateGUI() { m_Label = new Label(); rootVisualElement.Add(m_Label); } void Update() { EditorWindow window = EditorWindow.mouseOverWindow; if (window != null) Debug.Log(window.ToString()); string windowName = window != null ? window.ToString() : "(none)"; m_Label.text = $"Mouse over: {windowName}"; }}