shadowmaskStitching
Apply seam stitching to Shadowmask Lightmaps.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool shadowmaskStitching { get; set; }
Remarks
If you enable Stitch Seams in a Mesh Renderer component, Unity automatically enables seam stitching in shadow mask lightmap textures for that renderer.