DisableWriteTypeTree
Do not include type tree information in the serialized data.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
DisableWriteTypeTree = 8
Remarks
Disabling type trees reduces build size and build time, but removes the ability to load content built with different versions of scripts or Unity. Only use this option if you are certain the runtime environment will match the build environment exactly.
Additional Resources: BuildAssetBundleOptions.DisableWriteTypeTree