reusedSerializedFileSize
Size, in bytes, of the serialized files reused from previous builds rather than rebuilt.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Build.Reporting
- Assembly: UnityEditor.CoreModule
public ulong reusedSerializedFileSize { get; }
Remarks
This only accounts for serialized files. Resource files are excluded because resource content can be shared across multiple serialized files, making per-file reuse attribution inaccurate. This size is calculated before any compression is applied.