ScenesUsingAssets
An extension to the BuildReport class that tracks which scenes in the build have references to a specific asset in the build.
Read time 3 minutesLast updated 4 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Build.Reporting
- Assembly: UnityEditor.CoreModule
- Inherits from: Object
public sealed class ScenesUsingAssets : Object
Remarks
The build process generates this information when BuildOptions.DetailedBuildReport is used during a build.
Properties
Property | Description |
|---|---|
| list | An array of ScenesUsingAsset that holds information about the Assets that are included in the build. |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |