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Unity Engine


assetStats

Returns an array with statistics for each source Asset that contributed content to the build output.
Read time 1 minuteLast updated 13 days ago

Definition

public AssetStats[] assetStats { get; }

Remarks

For large builds this array can be large, proportional to the number of source Assets included in the build. A new array is allocated each time this property is accessed; cache the result in a local variable rather than accessing it repeatedly.