Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


OverlapPoint(Vector2, PhysicsMask, Allocator)

Find proxies that overlap the specified point. The results indicate that the proxy AABB overlap the specified point, in no specific order.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public NativeArray<PhysicsSpace.ProxyResult> OverlapPoint(Vector2 point, PhysicsMask categories, Allocator allocator = Allocator.Temp)

Parameters

point

The point to query.

categories

The categories to query for.

allocator

The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.

Returns

Type

Description

NativeArray<ProxyResult>The query overlap results. This NativeArray must be disposed of after use otherwise leaks will occur. The exception to this is if the array is empty.