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Unity Engine


Play()

Starts the camera.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public void Play()

Remarks

Call Application.RequestUserAuthorization before creating a WebCamTexture.

Examples

// Starts the default camera and assigns the texture to the current rendererusing UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void Start() { WebCamTexture webcamTexture = new WebCamTexture(); Renderer renderer = GetComponent<Renderer>(); renderer.material.mainTexture = webcamTexture; webcamTexture.Play(); }}