Fill(FillRule)
Fills the currently defined path.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public void Fill(FillRule fillRule = FillRule.NonZero)
Parameters
The fill rule (non-zero or odd-even) to use. Default is non-zero.