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Unity Engine


BaseCompositeField<TValueType, TField, TFieldValue>

This is the base class for the composite fields.
Read time 8 minutesLast updated 5 days ago

Definition

public abstract class BaseCompositeField<TValueType, TField, TFieldValue> : BaseField<TValueType>, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ICustomStyle, IBindable, INotifyValueChanged<TValueType>, IMixedValueSupport where TField : TextValueField<TFieldValue>, new()

Static Fields

Value

Description

fieldGroupUssClassNameUSS class name of field groups in elements of this type.
fieldUssClassNameUSS class name of fields in elements of this type.
firstFieldVariantUssClassNameUSS class name of the first field in elements of this type.
inputUssClassNameUSS class name of input elements in elements of this type.
labelUssClassNameUSS class name of labels in elements of this type.
multilineVariantUssClassNameUSS class name of elements of this type when the fields are displayed on multiple lines.
spacerUssClassNameUSS class name of spacers in elements of this type.
twoLinesVariantUssClassNameUSS class name of elements of this type when the fields are displayed on two lines.
ussClassNameUSS class name of elements of this type.

Properties

Property

Description

isDelayedIf set to true, the value property only updates after either the user presses Enter or moves focus away from one of the value fields.

Inheritance

Inherited Members