focusable
Whether an element can potentially receive focus.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public virtual bool focusable { get; set; }
Remarks
If false, the element can't receive focus. If true, the element receives focus only when its _canGrabFocus property is also true.
Additional Resources: Focusable.Focus()