SetupTerrainToolMaterialProperties(PaintContext, in BrushTransform, Material)
Sets up all of the material properties used by functions in TerrainTool.cginc.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.TerrainTools
- Assembly: UnityEngine.TerrainModule
SetupTerrainToolMaterialProperties(PaintContext, BrushTransform, Material)
public static void SetupTerrainToolMaterialProperties(PaintContext paintContext, in BrushTransform brushXform, Material material)
Parameters
PaintContext describing the area we are editing, and the terrain space.
BrushTransform from terrain space to Brush UVs.
Material to populate with transform properties.
Remarks
TerrainTool.cginc contains useful transforms for terrain tool shader; this function fills out the material properties necessary for those transforms to work properly.