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Unity Engine


EndPaintTexture(PaintContext, string)

Helper function to complete a texture alphamap modification.
Read time 1 minuteLast updated 12 days ago

Definition

public static void EndPaintTexture(PaintContext ctx, string editorUndoName)

Parameters

The texture paint context to complete.

editorUndoName

Unique name used for the undo stack.

Remarks

Once the modified data is written to PaintContext.destinationRenderTexture, call this function to copy the modifications back to the original Terrain tiles. This function also signals Unity to recalculate the basemap. This function will also release all allocated resources in the PaintContext.